Procedural Map Generation With Godot

Christian Muehle
11 min readFeb 18, 2024
Photo by Marjan Blan on Unsplash

We, in this case that means Sturdykeep, are working on a deep-sea themed game that requires us to generate a map for each level with some constrained. We are using Godot, and I thought this might be interesting for other developers as well.

https://twitter.com/sturdykeep

Preface

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Software developer in the marine industry — Technical writer and Flutter enthusiast — Happy user of Apache CouchDB and big fan of the .NET Framework